Totally real this time
Alright, so after 3 rewrites, a coffee shortage, and one particularly buggy AI companion, the new build is live.
đ§± Whatâs New
- Inventory System Overhaul The old UI was a mess. Now itâs cleaner, faster, and doesnât crash when you pick up 200 carrots. Probably.
- Quest System Foundations Not fully implemented yet, but NPCs can now actually remember who you are. Kinda creepy.
- Environment Polish Added new lighting passes, weather tweaks, and a mysterious cave no one should enter⊠yet.
đ Known Issues
- NPCs sometimes float into the sky when startled. We call it ascension, and itâs totally a feature. For now.
- Inventory tooltips flicker if you move the mouse faster than the speed of light.
- The cave door whispers at night. This is not a bug. Probably.
đ§Ș Next Up
- Dialogue system rewrite (again).
- More polish to the combat animations.
- Possibly a fishing minigame if I lose focus.
Thanks for reading! Feel free to yell at me (constructively) in Discord, or just tell me what you think.
See you in the next update đ